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Name Strength Desc. First Phase Earned by:
Sword
Weapon 0002
2 Close range melee 1 Free
Bow
Weapon 0003
1 Long range arrows, fall over time 1 Free
Hammer
Weapon 0004
3 on ground

2 in air

Pounds anything in front of you 1 Free
Boomer
Weapon 0005
2 Attacks on the way out and back; slows from each enemy hit 2 Defeating Roundleaf
Orb
Weapon 0006
2 Launches in air at an arc. Trajectory can be manipulated by player movment 3 Defeating Starnose
Scythe
Weapon 0007
2 (+1 with crescent) Slashes nearby enemies. Creates a slow-moving crescent when used on the ground (can hurt player too) 4 Defeating Jellyball
Laser
Weapon 0008
0.5 - 3 Damages anything in the gun's beam. Damage is higher as objects are closer to player 5 Defeating Alpha
Pan
Pan
? (Stronger with each successful hit) Similar to the hammer, as it has an about 0.3 second delay after pressing the attack button 2 Defeating Hammer
Halberd
Halberd
? When on ground, charges up and slices forward. Slices upwards when used in the air. 3 Defeating Namazu
Boots
Boots
? When used, it makes the player kick their feet forward. It can also hurt enemies when you jump on them. 4 Defeating Dragonpai

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